James McCoy

Using design elements and technology to tell stories

Learning about theatre design and technology, participants will find new ways to incorporate the audience and themselves within the telling of stories, while taking an opportunity to try new and unusual things. Participants will connect words, meaning and story to visual media. Beginning with an exploration of the most basic elements of design: shape, colour, levels, intensity and movement, participants will go on a journey of design, from the inception of an idea to reality. In the process the participants will learn the balance of keeping the dream alive despite budget and time constraints and pull everything together into a feasible project that nurtures the dream idea.

James McCoy (he/they) is a queer theatre artist working in the Niagara region. A graduate of Brock University and the National Theatre School, James specializes in all areas of theatrical tech, design, and management. He also enjoys teaching and mentoring emerging designers and technicians, looking forward to when he can work alongside them. James has worked with a variety of companies in a variety of positions. Credits include Lighting Designer for “Nobody’s Children” (Yellow Door Theatre Projects), Projections Designer and Video Editor for “Fever/Dream” (Brock University), Video Designer and Editor for “ARKangel (Hypothetical Bad Idea), and Technical Director for Suitcase in Point. James is currently working on combining their love for games, story, and performance by designing experiences similar to escape rooms or murder mysteries.


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